This is the definitive start-to-finish guide to creating incredible low-polygon real-time video game characters using 3D Studio Max 5 and 6. The highly anticipated update to the best-selling character modelling book by Paul Steed (id, WildTangent, Microsoft Xbox group), this book is geared towards the beginning modeller.
In this update to his bestselling character modeling book, professional modeler and animator Steed shares a number of tips, tricks, and techniques that have made him one of the industry's most recognized 3D artists.